Bruno William is a Brazilian Senior UI Motion Designer currently working at Rockstar Games.
He is a self-motivated and multidisciplinary Designer with a passion for problem-solving and building systems that facilitate the creative process.
His expertise lies in Motion Design for UI, but he is not limited to it, having been involved in a range of projects and disciplines since the beginning of his career in São Paulo, Brazil.
Bruno is committed to continuous learning, constantly seeking out new techniques and approaches to push his creative boundaries and stay up-to-date with the ever-evolving tools and processes.
It's important to note that most work is under a strict NDA and is not contractually allowed to be shared.
Thank you.
GTA VI — Rockstar Games (TBD)
GTA V / GTA Online — Rockstar Games (2022)
Star Citizen — Cloud Imperium Games (TBD)
Squadron 42 — Cloud Imperium Games (TBD)
Snowpiercer TV Show — Netflix / TNT (2020)
Great Wall Of China Restoration Initiative — Sarofsky (2018)
IBM's Project Debater — Perception NYC (2018)
Lost In Space TV Show — Legendary Television / Netflix (2018)
Lone Echo VR Game — Ready At Dawn Studios (2017)
Abduzeedo — IBM – Project Debater Motion Design
Abduzeedo — Snowpiercer S01 – Screen Graphics & Motion Design
Pushing Pixels — The art and craft of screen graphics
HUDS + GUIS — Lost in Space FUI