Bruno William is a Brazilian Senior UI Motion Designer currently working at Rockstar Games.
He is a self-motivated and multidisciplinary Designer with a passion for problem-solving and building systems that facilitate the creative process.
His expertise lies in Motion Design for UI, but he is not limited to it, having been involved in a range of projects and disciplines since the beginning of his career in São Paulo, Brazil.
Bruno is committed to continuous learning, constantly seeking out new techniques and approaches to push his creative boundaries and stay up-to-date with the ever-evolving tools and processes.
It's important to note that most work is under a strict NDA and is not contractually allowed to be shared.
Thank you.
GTA VI — Rockstar Games (TBD)
GTA V / GTA Online — Rockstar Games (2022)
Star Citizen — Cloud Imperium Games (TBD)
Squadron 42 — Cloud Imperium Games (TBD)
Snowpiercer TV Show — Netflix / TNT (2020)
Great Wall Of China Restoration Initiative — Sarofsky (2018)
IBM's Project Debater — Perception NYC (2018)
Lost In Space TV Show — Legendary Television / Netflix (2018)
Lone Echo VR Game — Ready At Dawn Studios (2017)
For Bruno, journaling is not merely a habit but a cornerstone of his self-development—a discipline through which he refines his thoughts, sharpens his strategies, and distils hard-earned insights. In this space, his practice will take shape, offering wisdom, resources, and actionable tools for growth.
"Take what you need. Leave what you don't."