You can learn more about the project and see it in action HERE.
3D HUMANIZED BUSTS​​​​​​​
ABSTRACT ORBS
ABSTRACT AVATAR REPRESENTATIONS
CAPSULE MOTION TESTS

After exploring some potential ideas, the Perception team provided me with a design represented by a capsule shape with a fluid stored in its container, I helped to do some motion tests experimenting with different types of movements and behaviour.
3D PROCESS

A few screenshots from the setups of two ideas we were pushing a bit more in the beginning of the project.

I tried to keep it as simple as possible to save render time which made me able to quickly iterate the visuals using Photoshop + After Effects creating alternative versions. 

As we had to animate it to convey subtle emotions, I was provided with an audio track, part of the AI speech, and specifically for the Humanized Bust version, 
I did a very basic rig setup to give some movement to it as the AI speaks, I also used the audio track to drive the particle emission causing the particles to react every time the AI speech was played.
CREDITS LIST
Client: IBM.
Studio: Perception NYC.
Creative Director: John LePore.
Producer: Eric Daly.
Designer / Animator: Bruno William.

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