Together with the Art Director - Nathan Phail-Liff, I helped with the development of UI Art for in-game environment assets and devices following a design guideline based on the UI work that was previously performed by Davison Carvalho (Lead UI Artist) and Ash Thorp.
Since it's a VR game, the design should be simple, bold and readable for the player, I tried to keep it clean without losing the feeling and aesthetic of the game universe.
The Pressure Pump is a control panel located in the ship's Greenhouse — it controls the aeroponic pressure, which affects the irrigation system's hydroponic flow.
The Scanner Tablet is an AR (Augmented Reality) tablet that is generated and then updated whenever the player scans their environment with the main character’s scan tool. This tablet also reports on the target of the scan.
The Power Transformer is a control located in the space station's Oxygen Garden (a greenhouse) and is themed as the transformer for many of the electrically powered items in the room.
Credits List
Client: Ready At Dawn Studios
Game Director: Dana Jan
Art Director: Nathan Phail-Liff
Lead UI Artist: Davison Carvalho
UI Concept Artists: Ash Thorp, Bruno William