MENU AND OPTIONS CONCEPTS
IN-GAME UI CONCEPT​​​​​​​
D-PARC is a "Time Management" game, it might fit in the RTS genre as well. That being said, the user will interact with a top view camera,
so the UI should be very clean and wide, leaving as much space as possible on the screen.
ICONOGRAPHY​​​​​​​
All these symbols represent sectors of the ship and are elements that we can find on the main UI.
I helped to polish the icon design previously performed by the team.
STAR MAP CONCEPT
Star Map is a progression map that the ship will warp through, the player will be able to jump into other star systems.
My approach was to bring a lot of references from old astrology documents and books.
DISPLAY SCREENS
NEURAL NETWORK
CREDITS LIST
Studio: 8 Circuit Studios.
Creative Direction: James Mayo.
Art Director: Mark Nicolino.
Programmer: Filipe Tessaro.
Character Artist: Anon.
UI Artist: Bruno William.
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