Bruno William is a self-taught Designer, currently working as UI Artist at Cloud Imperium Games (Star Citizen / Squadron 42), with a passion for User Interface,
Screen Graphics, Motion Design, Look Dev, and many other fields.
He grew up being very influenced by music, movies, and games, it did not take too long to cling to technology together with the desire to express himself in different ways
until he started his career as a freelance Designer working from his homeland ( Brazil ) with different companies around the world.
His involvement in projects ranges from the design of fictional user interfaces / screen graphics for movies & tv shows, UI art for video games to concept design for
real-world / next-gen technologies.
Bruno has had the pleasure of working with studios and companies such as IBM, Intel, Sarofsky, Audi, Perception, Ready At Dawn, Legendary Television, Netflix and more.
Pushing-Pixels — The art and craft of Screen Graphics